Inksmoto 0.7.0 works with the newest Inkscape version(0.91)

Any new feature you would like to be able to do in future inksmoto versions.

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I)ark_Seph
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Inksmoto 0.7.0 works with the newest Inkscape version(0.91)

Post by I)ark_Seph » Tue Mar 10, 2015 9:51 pm

Due to Inkscape's new release for OS X(0.91), i decided to try and test out 0.7.0 for 0.91. Look on this website for components installed on 0.91: https://inkscape.org/en/gallery/item/3884/

You should see this: GTK 2.24.25. This is the main component for Inksmoto 0.7.0 that it has to run on. So no Macports or Fink necessary for this. Just added a few lines on the xmGuiGtk.py to be able to use PyGTK, and it will work right out-of-the-box. Just make sure do not use circles for choosing a particle source or a sprite. Since Inkscape now creates circle elements for closed circle and ellipse shapes, the extensions is not going to handle them well as expected. Use rectangles for sprites and such.

So, its been tested on OS X Yosemite 10.10, and its working perfectly fine! This is the 64 bit version of Inkscape which will run from OS X 10.7-10.10. The 32-bit version runs OS X 10.5-10.7. But I won't upload the 32-bit, due to a patch that will bypass the warnings you get after you hit "apply" and the gtk window closes. But, a patch will be released in the future, to fix that.

Anyway, here you go!: https://www.dropbox.com/s/f47c25gqvmbcj ... x.dmg?dl=1

Enjoy!
You can contact me by email: darkstudiosdungeon@gmail.com, or PM me on the forums.

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