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Messages - Infinity

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1
New Ideas / Re: Level Filters
« on: April 19, 2017, 12:50:28 AM »
This is now next up on my development list. Keep adding ideas to the list, and I'll add updates as I get things done.

2
New Ideas about the Game / Re: "Safe mode"
« on: April 01, 2017, 02:05:49 AM »
Safe mode lite is done! (I'm still working on the full version). Basically, if you hit f6 (configureable) during a level, the danger keys (next/prev/restart) become disabled. It'll be released in the next version. Code will be commited to svn in a bit.

3
New Ideas about the Game / Re: "Safe mode"
« on: March 30, 2017, 06:33:52 AM »
I know this is a super old topic, but the idea is really good! I've gone ahead and opened up a task in the TODO part of our site at http://todo.xmoto.tuxfamily.org/index.php?do=details&task_id=510528. Hopefully this will be implemented soon  :)

4
Xmoto Developers / Re: development
« on: March 30, 2017, 04:20:45 AM »
I can't promise I'll be as good as Nicolas, but I'm now working on xmoto. Please take a look at the new branch 0.5.12!

5
Announcements / Forums Restored
« on: March 26, 2017, 06:15:33 AM »
Hi all,

     As you may have noticed, the forums are back up! The forums are also updated, so certain links may now be broken. Enjoy!

Best,
Infinity/xmotoplayer

6
General Discussion / Re: Network meetup announcement!
« on: March 25, 2017, 01:51:46 AM »
Is this still a thing? Or has it sort of died out?

7
New Ideas about the Game / Re: Upload Levels to Private Rooms
« on: October 26, 2015, 04:06:31 PM »
You should file this at todo.xmoto.tuxfamily.org.

8
Xmoto Releases / Re: For all the missing dll things on Windows
« on: January 06, 2015, 11:29:44 PM »
Hey,

     I believe that the installer is working fine now - I noticed a problem in the makefile for the installer, and submitted a correction that has since been published. Just download the latest exe from the site and it should work fine.

Cheers,
xmotoplayer

9
Contests / Re: X-Moto Advent Calendar 2014?
« on: November 15, 2014, 01:08:17 AM »
Never actually finished a level before, but I'll join in and make some.

I'm in.

10
New Ideas / Re: HTML5 version of XMoto
« on: February 12, 2014, 07:04:06 PM »
Are people still working on the C++ version of the program as well? Or, are we shifting to HTML5/JS?

11
New To Forum / Infinity
« on: December 21, 2013, 11:41:22 PM »
Hey everyone,

     You may know me by the name I use on xmoto: xmotoplayer. It's kind of funny, but I didn't know a forum existed here until around now, so I thought I'd join! I'm interested in helping code xmoto, could someone point me in the right direction?

Thanks,
Infinity

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